In working on a Kaggle competition, I wanted to start working with neural networks. There are a few libraries to do this, but I decided to use Pylearn2. It's built to compile your code onto the GPU. My only problem is that, while I have a beefy 2011 Macbook Pro, it has an AMD card - no cuda. Well, let's worry about that later.
After checking out the github repo, I moved to
DIRECTORY, and started working through the
softmax_regression tutorial …